Questions

Answers

1. How are "points" calculated?

A new player has 1000 points. Every time you make a kill, you gain a certain amount of points depending on a) the victim's points rating, and b) the weapon you used. If you kill someone with a higher points rating than you, then you gain more points than if you kill someone with a lower points rating than you. Therefore, killing newbies will not get you as far as killing the #1 player. And if you kill someone with your knife, you gain more points than if you kill them with a rifle, for example.

When you are killed, you lose a certain amount of points, which again depends on the points rating of your killer and the weapon they used (you don't lose as many points for being killed by the #1 player with a rifle than you do for being killed by a low ranked player with a knife). This makes moving up the rankings easier, but makes staying in the top spots harder.

Specifically, the equations are:

Killer Points = Killer Points + (Victim Points / Killer Points) × Weapon Modifier × 5

Victim Points = Victim Points - (Victim Points / Killer Points) × Weapon Modifier × 5

Plus, the following point bonuses are available for completing objectives in the following games:

Player Action PlyrPlyr Action Team Action World Action Action Player Reward Team Reward Ranking
No No Yes No Attacker Wins 0 Attackers +10 BC2 - Pure Hardcore - No Rules
No No Yes No Defender Wins 0 Defenders +10 BC2 - Pure Hardcore - No Rules
Yes No No No Domination (4 kills) +3 BC2 - Pure Hardcore - No Rules
Yes No No No Double Kill (2 kills) +1 BC2 - Pure Hardcore - No Rules
Yes No No No God Like (12 kills) +11 BC2 - Pure Hardcore - No Rules
Yes No No No Headshot +1 BC2 - Pure Hardcore - No Rules
Yes No No No Killing Spree (9 kills) +8 BC2 - Pure Hardcore - No Rules
Yes No No No Mega Kill (6 kills) +5 BC2 - Pure Hardcore - No Rules
Yes No No No Monster Kill (10 kills) +9 BC2 - Pure Hardcore - No Rules
Yes No No No Ownage (7 kills) +6 BC2 - Pure Hardcore - No Rules
Yes No No No Rampage (5 kills) +4 BC2 - Pure Hardcore - No Rules
Yes No No No Round Bonus Score 0 BC2 - Pure Hardcore - No Rules
Yes Yes Yes Yes Russian Army Wins 0 Russian Army +10 BC2 - Pure Hardcore - No Rules
No No No No Triple Kill (3 kills) +2 BC2 - Pure Hardcore - No Rules
Yes Yes Yes Yes U.S. Army Wins 0 U.S. Army +10 BC2 - Pure Hardcore - No Rules
Yes No No No Ultra Kill (8 kills) +7 BC2 - Pure Hardcore - No Rules
Yes No No No Unstoppable (11 kills) +10 BC2 - Pure Hardcore - No Rules
No No Yes No Attacker Wins 0 Attackers +10 BC2 - Pure RUSH - No Rules
No No Yes No Defender Wins 0 Defenders +10 BC2 - Pure RUSH - No Rules
Yes No No No Domination (4 kills) +3 BC2 - Pure RUSH - No Rules
Yes No No No Double Kill (2 kills) +1 BC2 - Pure RUSH - No Rules
Yes No No No God Like (12 kills) +11 BC2 - Pure RUSH - No Rules
Yes No No No Headshot +1 BC2 - Pure RUSH - No Rules
Yes No No No Killing Spree (9 kills) +8 BC2 - Pure RUSH - No Rules
Yes No No No Mega Kill (6 kills) +5 BC2 - Pure RUSH - No Rules
Yes No No No Monster Kill (10 kills) +9 BC2 - Pure RUSH - No Rules
Yes No No No Ownage (7 kills) +6 BC2 - Pure RUSH - No Rules
Yes No No No Rampage (5 kills) +4 BC2 - Pure RUSH - No Rules
Yes No No No Round Bonus Score 0 BC2 - Pure RUSH - No Rules
No No Yes No Russian Army Wins 0 Russian Army +10 BC2 - Pure RUSH - No Rules
Yes No No No Triple Kill (3 kills) +2 BC2 - Pure RUSH - No Rules
No No Yes No U.S. Army Wins 0 U.S. Army +10 BC2 - Pure RUSH - No Rules
Yes No No No Ultra Kill (8 kills) +7 BC2 - Pure RUSH - No Rules
Yes No No No Unstoppable (11 kills) +10 BC2 - Pure RUSH - No Rules

2. What are all the weapon points modifiers?

Weapon points modifiers are used to determine how many points you should gain or lose when you make a kill or are killed by another player. Higher modifiers indicate that more points will be gained when killing with that weapon (and similarly, more points will be lost when being killed by that weapon). Modifiers generally range from 0.00 to 2.00.

Weapon Name Modifier Ranking
870MCSV (NAM) 870MCS 1.50 BC2 - Pure Hardcore - No Rules
AK47V (NAM) AK47 1.20 BC2 - Pure Hardcore - No Rules
ATM-00V (NAM) Anti-Tank Mine 3.00 BC2 - Pure Hardcore - No Rules
KNV-1V (NAM) Combat Knife 3.50 BC2 - Pure Hardcore - No Rules
HG-2V (NAM) Hand Grenade 3.00 BC2 - Pure Hardcore - No Rules
GARANDV (NAM) M1 1.50 BC2 - Pure Hardcore - No Rules
MAC10V (NAM) M10 1.20 BC2 - Pure Hardcore - No Rules
M16A1V (NAM) M16A1 1.20 BC2 - Pure Hardcore - No Rules
M1911V (NAM) M1911 2.20 BC2 - Pure Hardcore - No Rules
M1A1_THOMPSONV (NAM) M1A1 Thompson 1.20 BC2 - Pure Hardcore - No Rules
M2V (NAM) M2 1.50 BC2 - Pure Hardcore - No Rules
M21V (NAM) M21 1.20 BC2 - Pure Hardcore - No Rules
M40V (NAM) M40 1.20 BC2 - Pure Hardcore - No Rules
M60V (NAM) M60 1.20 BC2 - Pure Hardcore - No Rules
M79V (NAM) M79 1.20 BC2 - Pure Hardcore - No Rules
MORTARV (NAM) Mortar 1.00 BC2 - Pure Hardcore - No Rules
PPSHV (NAM) PPSh 1.20 BC2 - Pure Hardcore - No Rules
ROADKILLV (NAM) Roadkill 2.00 BC2 - Pure Hardcore - No Rules
RPG7V (NAM) RPG-7 1.80 BC2 - Pure Hardcore - No Rules
RPKV (NAM) RPK 1.20 BC2 - Pure Hardcore - No Rules
SVDV (NAM) SVD 1.20 BC2 - Pure Hardcore - No Rules
SYRINGEV (NAM) Syringe 2.00 BC2 - Pure Hardcore - No Rules
TNTV (NAM) TNT Explosive 3.00 BC2 - Pure Hardcore - No Rules
TORCHV (NAM) Torch 3.00 BC2 - Pure Hardcore - No Rules
TT33V (NAM) TT-33 2.20 BC2 - Pure Hardcore - No Rules
UZIV (NAM) UZI 1.20 BC2 - Pure Hardcore - No Rules
XM22V (NAM) XM22 1.20 BC2 - Pure Hardcore - No Rules
40MMGL 40mm Grenade 1.80 BC2 - Pure Hardcore - No Rules
40MMSG 40mm Shotgun 1.80 BC2 - Pure Hardcore - No Rules
40MMSMK 40mm Smoke Launcher 1.80 BC2 - Pure Hardcore - No Rules
870MCS 870 Combat 1.50 BC2 - Pure Hardcore - No Rules
9A91 9A-91 Avtomat 1.20 BC2 - Pure Hardcore - No Rules
KORN 9M133 Kornet 1.00 BC2 - Pure Hardcore - No Rules
AEK971 AEK-971 Vintovka 1.20 BC2 - Pure Hardcore - No Rules
AKS74U AKS-74U Krinkov 1.20 BC2 - Pure Hardcore - No Rules
AN94 AN-94 Abakan 1.20 BC2 - Pure Hardcore - No Rules
ATM-00 Anti-Tank Mine 3.00 BC2 - Pure Hardcore - No Rules
DTN-4 C4 Explosive 3.00 BC2 - Pure Hardcore - No Rules
F2000 F2000 Assault 1.20 BC2 - Pure Hardcore - No Rules
G3 G3 1.20 BC2 - Pure Hardcore - No Rules
GOL GOL Sniper Magnum 1.20 BC2 - Pure Hardcore - No Rules
HG-2 Hand Grenade 3.00 BC2 - Pure Hardcore - No Rules
KNV-1 KNV-1 3.50 BC2 - Pure Hardcore - No Rules
KORD KORD 1.00 BC2 - Pure Hardcore - No Rules
GARAND M1 1.50 BC2 - Pure Hardcore - No Rules
M136 M136 AT4 1.80 BC2 - Pure Hardcore - No Rules
MK14EBR M14 1.20 BC2 - Pure Hardcore - No Rules
M16 M16A2 1.20 BC2 - Pure Hardcore - No Rules
M16K M16A2 - Specact 1.20 BC2 - Pure Hardcore - No Rules
M2CG M2 Carl Gustav AT 1.80 BC2 - Pure Hardcore - No Rules

3. How can I edit my profile and set real name, e-mail address, homepage and ICQ number?

Player profile options can be configured by saying the appropriate gameme_set command while you are playing on a participating gameserver. To issue commands, push your chat key and type the command text.

Syntax: say /gameme_set option value

Acceptable "options" are:

  • realname
    Sets your Real Name as shown in your profile.
    Example: /gameme_set realname Joe Bloggs

  • email
    Sets your E-mail Address as shown in your profile.
    Example: /gameme_set email joe@hotmail.com

  • homepage
    Sets your Home Page as shown in your profile.
    Example: /gameme_set homepage http://www.geocities.com/joe/

  • icq
    Sets your ICQ Number as shown in your profile.
    Example: /gameme_set icq 123456789

Note: These are not standard Half-Life console commands. If you type them in the console, Half-Life might give you an error.

4. My rank is embarrassing. How can I opt out?

Say /gameme_hideranking while playing on a participating gameserver. This will toggle you between being visible on the Player Ranking and being invisible.

Note: You will still be tracked and you can still view your Player Details page. Use the Search page to find yourself.